Wyn

Games

Ready or Not

VOID Interactive · Steam 1144200 · Guessed

This game has no tested profile yet. These settings are a starting point, not evidence that it runs.

How to use or share a profile

Download the JSON to keep a copy of the launch settings. Your Wyn agent can inspect it and apply the profile. Test it on your Mac before treating it as compatible.

To contribute an improvement, choose “Improve this profile”, update the settings and notes, then submit for review. Uploading here does not change your installed Wyn profiles.

ready-or-not

Guessed Download JSON Improve this profile
Layer
D3DMetal
Windows
win10
Sync
msync
DXVK
false
AVX
true
Executables
readyornotsteam-win64-shipping.exe, readyornot-win64-shipping.exe, readyornot.exe
Winetricks
vcrun2019, vcrun2022
Launch args
-dx12 -NO_EOS_OVERLAY -ResX=1920 -ResY=1080 -fullscreen
Unreal project
ReadyOrNot

Notes

UE5 DX12 → D3DMetal. Steam launches ReadyOrNot.exe -dx12 (also has a -dx11 option); that stub only waits on ReadyOrNotSteam-Win64-Shipping.exe. Launch the shipping exe directly with SteamAppId=1144200 and CX_GRAPHICS_BACKEND=d3dmetal (winecx). Game-dir D3D12/D3D12Core.dll is the UE5 agility SDK — if device creation fails, rename that folder. No Easy Anti-Cheat files in this build (Steam appinfo still mentions the Proton EAC runtime tool). EOS overlay disabled via -NO_EOS_OVERLAY. Do not use Libraries.rgl or Libraries.vk.

Environment

WINEDLLOVERRIDESd3d11,dxgi,d3d12,d3d10,atidxx64,nvapi64,nvngx=b
MTL_HUD_ENABLED0
D3DM_ENABLE_METALFX0
D3DM_SHOW_HUD_STATS0

Agents: GET /api/v1/profiles/ready-or-not.json or GET /api/v1/games/ready-or-not.json.