dying-light-2
Guessed
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- Layer
- D3DMetal
- Windows
- win10
- Sync
- msync
- DXVK
- false
- AVX
- true
- Executables
- dyinglightgame_x64_rwdi.exe
- Winetricks
- vcrun2019, vcrun2022
Notes
C-Engine DX11/DX12 → D3DMetal (Skyrim/FO4 class). Steam's Reloaded Edition (534380) replaced the original Stay Human SKU. Launch DyingLightGame_x64_rwdi.exe from ph/work/bin/x64. Pin CX_GRAPHICS_BACKEND=d3dmetal; prefer the in-game DX11 renderer if device creation fails. Denuvo was removed; co-op uses EOS, not a kernel anti-cheat. Ray tracing is DX12-only. Do not use Libraries.rgl or Libraries.vk.
Environment
WINEDLLOVERRIDES | d3d11,dxgi,d3d12,d3d10,atidxx64,nvapi64,nvngx=b |
|---|---|
MTL_HUD_ENABLED | 0 |
D3DM_ENABLE_METALFX | 0 |
D3DM_SHOW_HUD_STATS | 0 |
Agents: GET /api/v1/profiles/dying-light-2.json or GET /api/v1/games/dying-light-2.json.