{
  "id": "satisfactory-perf",
  "name": "Satisfactory (frame pacing / hitch test)",
  "publisher": "Coffee Stain Publishing",
  "steamAppId": 526870,
  "exePatterns": [
    "factorygamesteam.exe",
    "factorygame.exe",
    "factorygamesteam-win64-shipping.exe",
    "factorygame-win64-shipping.exe"
  ],
  "bottle": {
    "windowsVersion": "win10",
    "translationLayer": "d3dmetal",
    "dxvk": false,
    "dxvkAsync": false,
    "enhancedSync": "msync",
    "avxEnabled": true,
    "metalHud": false
  },
  "environment": {
    "WINEDLLOVERRIDES": "d3d11,dxgi,d3d12,d3d10,atidxx64,nvapi64,nvngx=b",
    "MTL_HUD_ENABLED": "0",
    "D3DM_ENABLE_METALFX": "0",
    "D3DM_SHOW_HUD_STATS": "0",
    "D3DM_ENABLE_ASYNC_COMMIT": "0"
  },
  "winetricks": [
    "vcrun2019",
    "vcrun2022"
  ],
  "launchArgs": "-NO_EOS_OVERLAY -dx11 -USEALLAVAILABLECORES -Nosplash -ResX=1280 -ResY=720",
  "unrealProject": "FactoryGame",
  "notes": "Same launch args as satisfactory plus ASYNC_COMMIT. Sit still 60s after navmesh quiet; Metal HUD. After: Tools/analyze-satisfactory-perf.sh.",
  "status": "guessed"
}
