{
  "id": "rv-there-yet",
  "name": "RV There Yet?",
  "publisher": "NUGGETS ENTERTAINMENT",
  "steamAppId": 3949040,
  "exePatterns": [
    "ride.exe",
    "ride-win64-shipping.exe"
  ],
  "bottle": {
    "windowsVersion": "win10",
    "translationLayer": "dxmt",
    "enhancedSync": "msync",
    "avxEnabled": true
  },
  "environment": {
    "WINEDLLOVERRIDES": "winmm,dxgi,d3d11,d3d10core=n,b"
  },
  "winetricks": [
    "vcrun2019"
  ],
  "launchArgs": "-dx11",
  "unrealProject": "Ride",
  "notes": "~3.2 GB — ideal first test. DXMT + -dx11. wyn play uses steam.exe -applaunch (not --direct). Also pins DefaultGraphicsRHI=DX11 in AppData Local/Ride Engine.ini so Steam relaunches survive without CLI -dx11.",
  "status": "guessed"
}
