{
  "id": "grounded",
  "name": "Grounded",
  "publisher": "Obsidian Entertainment / Xbox Game Studios",
  "steamAppId": 962130,
  "exePatterns": [
    "maine-win64-shipping.exe",
    "grounded.exe"
  ],
  "bottle": {
    "windowsVersion": "win10",
    "translationLayer": "d3dmetal",
    "dxvk": false,
    "dxvkAsync": false,
    "enhancedSync": "msync",
    "avxEnabled": true,
    "metalHud": false,
    "dxrEnabled": false
  },
  "environment": {
    "WINEDLLOVERRIDES": "d3d11,dxgi,d3d12,d3d10,atidxx64,nvapi64,nvngx=b",
    "MTL_HUD_ENABLED": "0",
    "D3DM_ENABLE_METALFX": "0",
    "D3DM_SHOW_HUD_STATS": "0"
  },
  "winetricks": [
    "vcrun2019",
    "vcrun2022"
  ],
  "launchArgs": "-dx11",
  "unrealProject": "Maine",
  "notes": "UE4.27 DX11 → D3DMetal (Jedi Fallen Order class). This is Grounded (962130), not Grounded 2. Prefer Maine-Win64-Shipping.exe over Grounded.exe with SteamAppId=962130. -dx11 pins the Unreal RHI. Microsoft account is required for crossplay/Shared Worlds, not for local solo. Pin CX_GRAPHICS_BACKEND=d3dmetal. Do not use Libraries.rgl or Libraries.vk.",
  "status": "guessed"
}
